Cs488-2009

From Earlham Cluster Department

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(October 21)
(October 28)
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===October 28===
===October 28===
* Brad - Ch. 16: Genetic Algorithms (p.103)
* Brad - Ch. 16: Genetic Algorithms (p.103)
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* Aaron -  
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* Aaron - Ch. 45: Cook's Theorem (p.301)
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===November 4===
===November 4===
* Sam L-M -  
* Sam L-M -  

Revision as of 14:24, 27 October 2009

Contents


Research Topics

Topic Allocation

  1. SIMULATION The Monte Carlo Method - Samuel
  2. GAME TRESS The Minimax Method - Brad
  3. MATHEMATICAL RESEARCH The Mandelbrot Set - Nate
  4. GENETIC ALGORITHMS Solutions That Evolve - Brad
  5. COMPUTER VISION Polyhedral Scenes - Brad
  6. PERCEPTIONS A Lack of Vision - Nate
  7. ANALOG COMPUTATION Spaghetti Computers - Sam Leeman-Munk
  8. NEURAL NETWORKS THAT LEARN Converting Coordinates - Samuel
  9. PUBLIC KEY CRYPTOGRAPHY Intractable Secrets - Samuel
  10. NUMBER SYSTEMS FOR COMPUTING Chinese Arithmetic - Aaron
  11. CELLULAR AUTOMATA The Game of Life - Sam Leeman-Munk
  12. COOK'S THEOREM Nuts and Bolts - Aaron
  13. SELF-REPLICATING COMPUTERS Codd's Machine - Sam Leeman-Munk
  14. STORING IMAGES A Cat in a Quad Tree - Nate
  15. THE SCRAM A Simplified Computer - Dylan
  16. SHANNON'S THEORY The Elusive Codes - Aaron
  17. NP-COMPLETE PROBLEMS The Tree of Intractability - Aaron
  18. ITERATION AND RECURSION The Towers of Hanoi - Dylan
  19. VLSI COMPUTERS Circuits in Silicon - Dylan
  20. THE HALTING PROBLEM The Uncomputable - Sam Leeman-Munk
  21. COMPUTER VIRUSES A Software Invasion - Brad
  22. LOGIC PROGRAMMING Prologue to Expertise - Nate
  23. RELATIONAL DATABASES Do-It-Yourself Queries - Samuel

Class Presentation Schedule

September 9

September 16

September 23

September 30

October 7

October 14

October 21

October 28

November 4

November 11

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